Paid media
User acquisition, end to end.
Strategy. Builds. Bids. Budgets. All run for you.
Reports come from your MMP data. Screenshots don't count.
See the 7 channelsBill 01 of 13Performance marketing + AI creative
For games, apps and ecommerce brands scaling fast.
Lumbrick builds the batch, runs the spend and reads the return in SKAN and your MMP.
Bill 02 of 13Creative formats
Three ratios cover every placement: 9:16, 4:5, 1:1.
These are our sketches of each format. No client work on this wall.
Bill 03 of 13AI creative factory
This is the Lumbrick AI creative factory. Our line. Our people.
Strategists write the direction. AI generates the video. Test more angles than any shoot schedule allows.
100%
Human finishing. A person cuts it, captions it, grades the colour. Every ad.
3 ratios
9:16, 4:5, 1:1. Ready for every placement.
Pick the concept. Set the creative direction.
Match hooks, scripts and formats to channel and audience.
AI builds it. People edit it and QA it.
Add music, subtitles, colour. Leave nothing raw.
Export to spec: TikTok, Meta, YouTube, the rest.
Bill 04 of 13Batch planner
ads
× 3 ratios (9:16, 4:5, 1:1)
from
Indicative. Ads × the €363 entry price. Your brief sets the final quote.
Bill 05 of 13Playbooks
Four starting points. Each one watches the number that says scale or stop.
D30 ROAS
Run Moloco, Meta and Apple Ads. Steer by return on ad spend at day 30.
Bring your accountROAS
D7 ROAS
Pair AI creative batches with UA. Steer by return on ad spend at day 7.
Bring your gameYour number
Run search and paid social. Agree the number before the first euro moves.
Bring your productBill 06 of 13Services
For CMOs and founders done with three vendors blaming each other.
User acquisition, end to end.
Strategy. Builds. Bids. Budgets. All run for you.
Reports come from your MMP data. Screenshots don't count.
See the 7 channelsAI video production, in batches.
Every batch: 20 to 80 video ads, finished. From €363 per ad. They land directly with the buyers on your account.
Size a batchBad numbers steer bad campaigns.
Audit the tracking first. Then attribution. Then incrementality.
Get your tracking auditedBill 07 of 13From install to decision
It starts on TikTok, Meta, Google, Snapchat or Apple Ads.
AppsFlyer or Adjust dedupes it against store data.
The SKAN postback lands. Its conversion value becomes a revenue event.
A geo holdout tests the lift. Correlation gets thrown out.
Budget and creative get briefed from what really returned.
Bill 08 of 13How the work runs
Find the money.
Start in your account, your store, your site. Templates stay out.
Make a batch. Skip the one-off.
Get enough variants to learn from. No single ad to protect.
Keep it on one desk.
Whoever briefs the creative runs the spend. No wall to throw it over.
Let the return write the next brief.
Review with SKAN data and MMP data on the table. Evidence beats opinion.
Bill 09 of 13Seven more services
Cut for the feed. Stop the scroll. Make the budget convert.
Catch the search while it happens in the App Store.
Go full screen for a younger crowd. Native, never recycled.
Appear while buyers research, before any search box.
Turn more paid-for traffic into installs, ahead of the next click.
Hold on to the users you bought. Make every euro keep earning.
Perplexity and ChatGPT take the question. Get your name in the answer. Measure it like a channel.
Bill 10 of 13About Lumbrick
Lumbrick is remote and spread worldwide. The work: games, apps and ecommerce brands scaling fast.
The ad decides if it scales. Buying and measurement push it: how far, how quick.
Everyone here has run live channels. The person on the call does the work.
Spend, MMP data, attribution logic, lift tests: all open to you, behind each call.
Get our thinking, test plans and conclusions written down. Read them. Argue with them.
Bill 11 of 13Channels and measurement
Spend runs on all seven. Measurement runs in your MMP. You read the same numbers we read.
AppsFlyer Adjust SKAN
Bill 12 of 13FAQ
From €363 per finished ad. 20 to 80 ads a batch. You get variation to learn from. Not one ad to babysit.
Operators. No account managers in the middle. Every one of us has run live channels. Whoever you talk to makes the changes. You see spend, attribution and the why.
Both, on purpose, at one desk. Video, UGC and AI ads, 20 to 80 a batch, from €363 per ad. Your buyers pick the next batch from what the last one returned.
As its own discipline. AppsFlyer or Adjust, checked until the data holds. SKAN values tied to the iOS events that forecast revenue. Attribution stuck? We run an incrementality test. You get the same dashboards.
Seven: TikTok, Meta, Google, Snapchat, Apple Ads, Moloco, ChatGPT Ads. The people who brief the creative run all of them. Nothing crosses a wall.
Lumbrick's own production line. A strategist picks the idea. AI renders the video. A person cuts, captions and grades every ad before it goes out. 20 to 80 a batch, from €363 each.
Yes, if your game, app or ecommerce brand is live, funded and scaling fast. A CMO, founder or growth lead usually calls. Mobile app marketing, mobile game UA and ASO all fit.
User acquisition and performance marketing for games, apps and ecommerce. Creative production, AI video and UGC included. Media buying on seven channels. A plain report on the return.
Bill 13 of 13Contact
Name the target. Name what blocks it. Get back the first test and its price.
Straight answers for whoever owns the number.